Shadow VR Beats Oculus Quest to the 6DoF Punch

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Welcome to Virtual Reality Society (VRS). A one-stop information and news resource for virtual reality and its related technologies.

Here you will find a wide range of information on the exciting world of virtual reality, from comprehensive material for beginners to interesting and deep discussions of virtual reality’s problems, implications and applications.

Our mission is to become the definitive source of virtual reality information and we constantly strive to achieve this goal. Be sure to bookmark us and check back regularly for new features and new sections on our site.

Shadow VR Beats Oculus Quest to the 6DoF Punch

Everyone has been rather excited at the news of the Oculus Quest. A proper 6DoF, all-in-one mobile VR headset seems like the perfect product to help get the VR market where it deserves to be. While Oculus has already announced the product, the actual release of the Quest is still some time away. With only … Continue reading Shadow VR Beats Oculus Quest to the 6DoF Punch

29th December 2018

Developers Finally Get Their Hands on Valve’s Knuckles DV Controller

We’ve covered several iterations of the Valve Knuckles controller, culminating in the EV3 model they documented not too long ago. Now, after many iterations and feedback from the community, Valve is shipping a developer version of the Knuckles, known a the DV, representing the culmination of all that R&D. The Hot Newness So what has … Continue reading Developers Finally Get Their Hands on Valve’s Knuckles DV Controller

28th December 2018

Google Lens Now Recognizes a BILLION Products

Two of the most iconic Sci-Fi movies ever are without a doubt The Terminator and Robocop. Despite being products of the late 80s, these films are still beloved today, decades later. One of the most striking technologies that these movies showed audiences was something later dubbed “Terminator Vision”. You see, in both these films we … Continue reading Google Lens Now Recognizes a BILLION Products

28th December 2018

Facebook Nails Down Retinal Resolution VR Headset Patent

When it comes to VR display resolution, the war is certainly starting to gain intensity. Although  current mobile display technology has achieved incredibly pixel densities, they still fall rather short when places just an inch or two from your eyeballs. So everyone seems to be chasing the holy grail – “retinal” VR displays. In the … Continue reading Facebook Nails Down Retinal Resolution VR Headset Patent

27th December 2018

Could This White Noise Gizmo Spell the End of VR Motion Sickness?

Motion sickness is a real bummer. It basically happens when there is a mismatch between the perceived movements your eyes are reporting to your brain and what your inner ear balance system tells you. This has been a problem for virtual worlds since what seems like forever. There are many stories of people playing classic … Continue reading Could This White Noise Gizmo Spell the End of VR Motion Sickness?

26th December 2018

The Varjo Bionic Display: We Have the Technology

VR headsets, despite any apparent stagnation, are a hot area of development. Plenty of different companies are working on ways to improve the current generation of VR eyewear. So we’ve seen motorized screens, foveated rendering, curved screens, special lenses and more. Despite how good current VR headsets like the Oculus are, you have to admit … Continue reading The Varjo Bionic Display: We Have the Technology

24th December 2018

Brilliant Sole Put You Into VR Feet-First

Traversal of VR spaces is still one of the hardest things to get right. At one point, we all thought that home-based omnidirectional treadmills would be the ultimate in VR setups at home. In truth, the home market for this sort of product is simply too niche. So now the only place you’re likely to … Continue reading Brilliant Sole Put You Into VR Feet-First

23rd December 2018

FeelReal Plans to Get Up Your Nose with Their Kickstarter

Virtual reality will eventually tackle every one of our sensory inputs. For now, we have the audio-visual end of things well-covered. Although there’s still plenty of room for advancing the state of the art. There isn’t quite as much attention being given to the olfactory side of things however. That is to say, your sense … Continue reading FeelReal Plans to Get Up Your Nose with Their Kickstarter

22nd December 2018

Facebook Makes DeepFocus VR Rendering Technology Open Source

While VR has reached an incredibly level of fluidity and realism, there’s still a lot of work to be done before we can produce all the visual inputs the human eye and brain expects. Ever since Facebook bought Oculus, they’ve really been investing in basic research to push the VR industry forward. One of the … Continue reading Facebook Makes DeepFocus VR Rendering Technology Open Source

21st December 2018

Virtual Reality: what is it and why is it important to know about?

Virtual reality is essentially the use of technology to create the illusion of presence in an environment that isn’t really there. It works by sending information to various senses, such as sight and hearing, that fool our brains into experiencing something virtual. The illusion is often completed by the presence of interactivity, in other words the virtual world responds in some way to your presence.

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Where to go from here?

If you are new to virtual reality (or just want a refresher) we suggest you start with our What is virtual reality?section for a more in-depth discussion of the topic. We look at practical examples and discuss the core technologies in a clear and simple way. Providing a solid foundation for further reading.

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Virtual Reality

Pros and cons of virtual reality

We have series of articles about the various applications of this technology and the equipment used, for example, VR glasses (or goggles as they are sometimes called).

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Virtual Reality